
Welcome to Pump.fun!
Pump lets anyone create coins, giving everyone equal access to buy and sell from the start. Prices can move quickly, so trade carefully.
By clicking this button, you agree to the Terms and Conditions, Privacy Policy, and certify that you are over 18 years old.
We value your privacy
This site uses cookies to improve your browsing experience, analyze site traffic, and show personalized content.
Detection on Pump.fun — Building the next digital frontier @ CitadelMMO
Building the next digital frontier @ CitadelMMO
SOUVENIR+$3,536.77Spent $1.55K+227%
FISHING+$972.16Spent $352+276%
CHROME+$966.65Spent $523+185%
CRYSTAL+$517.05Spent $628+82%
STARMIND+$131.31Spent $74+177%
CODY+$115.04Spent $73+157%
zazu+$112.95Spent $172+66%
WORMPAD+$32.11Spent $219+15%
X1000+$17.59Spent $107+17%
CANDY+$7.83Spent $97+8%
GMEX+$1.38
BIGANSEM−$0.16Spent $0.89−18%Sign in to see more
Streaks and all-time activity are only shown to signed-in users.
23.1M RELICHeld for $15.6K MC
I think Diablo-style games have one of the strongest cases in web3. Players want rare gear because it lets them try a build, beat a boss, or go deeper. That gives loot a buyer who wants to use it, even if they never make their money back. That’s what makes Relic interesting. From what you’re seeing, people are already playing and trading before the wider market pays attention. The bull case is that fresh money arrives in a game where people already know what’s worth buying and why. If Relic can keep those players coming back as the audience grows, it could be one of the next cycle’s winners.